Narok

Narok was a slave of Lord Mammoth and his tribe for many years. Tired of hunting only to bring food to the table of the Lord's banquet, he rose against Lord Mammoth and won! Now he lives alone and free in the Wasteland Desert, where he can hunt for himself and no one but himself.

Role: Attacker/Denier

Overview
Narok is like Sting Westclaw, but better. He has a wide variety of moves include Self-Support Stamina Drain, PER removal, double damage buff, tortures and extra turns.

Pros: Cons:
 * Good stats and trait
 * Many 50-60 dmg moves
 * Great special: AoE PER + AoE 70 Earth dmg + MegaStun
 * Self NER + Regeneration + Extra turn
 * Stamina Drain
 * Curse + Stamina Leak
 * Mostly low stamina costs
 * Moderately high cooldowns
 * High stamina cost for Evil Laughter
 * 4-Slot Syndrome

Hunting the Prey

 * Spear of Savannah (AoE 30 Special dmg + Curse + Stamina Leak w/ 30s, 2 turn CD)
 * Evil Laughter (Self Double Dmg + Extra turn + Self 25% Stamina removal w/ 40s, 3 turn CD)
 * Power of Kaftar (50 Special dmg + 50% Stamina Removal w/ 20s, 1 turn CD)
 * True Savannah Ruler / Cunning Strike / Fast Metabolism (Ruler for 60 Earth dmg + Curse + Stamina Leak w/ 30s, 2 turn CD) / (Cunning Strike for 40 Earth dmg + PER w/ 21s, 2 turn CD) / (Fast Metabolism for Self NER + Regeneration + Extra turn w/ 30s, 20 turn CD)