Sarah

Sarah, one of the nine Monster Legends "founders", capable of giving allies multiple useful immunities such as freeze and stun along with damage boosts, a useful nature attack that gives Sarah 30% health, cooldown-less status-inflicting attacks, etc. She's certainly earned her title as one of the founders of Monster Legends.

Pros: Cons:
 * Underappreciated Special. Slow is one of those statuses that is underused for whatever reason, which sucks since Slow is easily one of the best statuses behind [Mega]Freeze, Stun, and Possession.
 * Nice trait
 * Multiple useful Nature moves w/out cooldowns
 * Multiple handy Immunity moves
 * Good nature dmg + self-heal move
 * Good Special dmg + Self-Stamina Regen + Stun move
 * Stats are a bit outdated for current meta
 * Has only 1 ally healing move, but it's too trash to be worth a slot

Recommended Moveset: Recommended Runes: 3 Speed
 * Strongest move it has deals 60 dmg, that being her Special. Not counting special, next best is 50.
 * Red Wool Shield (Team AoE Damage Boost + Freeze and Stun Immunity, 4-turn cooldown)
 * Healing Glove (50 Nature dmg + 30% Self-Heal, 2-turn cooldown)
 * Woolly Crush! (50 Special dmg + Stamina Regen + Stun, 2-turn cooldown)
 * Woolly Smash! (45 Nature dmg + Stun, no cooldown)