Talk:Flamerion/@comment-2600:8806:3303:B900:3D95:6B1D:78A3:CDAA-20181013181632/@comment-83.97.23.183-20181020235055

I don't pay much attention to best traits.

On paper having the best trait would make a monster OP or very high ranking, but I find that immunity to possession, poison or bleeding is better suited to my game. Sure having the tough trait or abomination would be awesome, but we really can't choose what traits to give our monsters. We can only choose what skills they acquire and add runes to improve their strength, life, speed and stamina.