Helgudin

When Helgudin crossed the Rainbow Bridge, Olnir told her that she wasn't allowed into the magical ancient city behind the gates she guards. However, Helgudin isn't one to take no for an answer and her intentions aren't just to enter the city, she wants to rule it!

This monster can be obtained in the upcoming maze : Rainbow Maze along with Olnir

Overview
Helgudin, based on Hel (being) in Norse mythology, is a dark attacker and the third monster with the almighty Area Dodge trait. She has a very powerful stats ( power) and she dealt a lot of dmg with her moves using Dark Weakness. She has two Sword Relics, capable of boosting her attack even more.

Pros Cons
 * Great trait : Hardened + Area Dodge
 * AoE Shield Block + Control immunity
 * Godful power : 3,696
 * AoE Bleed
 * AoE Dark Weakness
 * AoE Nightmare
 * Dark Weakness + Extra Turn
 * Low CD
 * Low Stamina Cost
 * Inflict only Nightmare and Bleed and Dark Weakness
 * Can be control by using single move

Recommended Moveset
Recommended Runes : 3 Strength, or your choice
 * Blades of Nightmare ( 40 AoE Dark dmg + Nightmare w/ 27s, 1 turn CD)
 * Dark Submision ( 45 AoE Dark dmg + Dark Weakness w/ 25s, 2 turn CD)
 * Spirit of Baldr ( AoE Shield Block + Self Control immunity w/ 16s, 2 turn CD)
 * Fjalar and Galar / There Will be Blood (Fjalar for 65 Special dmg + Bleed w/ 25s, 1 turn CD) / (Blood for AoE 35 Special dmg + Bleed w/ 25s, 2 turn CD)