Talk:Warmaster Ragnarok/@comment-185.92.25.186-20191206191007/@comment-39230426-20191211072349

Ok that actually is normal when fighting a Ragnarok + Eisul core. You PER the Eisul's Mega Taunt, because Fusion's PER gives her an Extra Turn, Rag's Anticipation pops. You Trait Disable the Eisul, once again, because Fusion's Trait Disable skill gives her an Extra Turn, Rag's Anticipation pops again, and because the AI detects that one of its partner's traits are gone, it automatically goes for the Team NER skill.

It is a massive pain in the ass to deal with, but that's why it's good to strategize and do some theory crafting. For example, Eisul is a monster that can hold an Armor and a Trap relic. Some of the best Trap relics drain enemy's Stamina. I'm thinking like Oblation Trap, Nabuline's Trap, or Mantis Claw Trap. These traps, since Eisul absorbs hits form Rag, can activate and drain his Stamina, forcing him to recharge a turn while his Anticipation is activating cuz of Fusion. So there's a good suggestion to try and combat Eisul + Rag. I'll be honest tho, Koralle or Clipeum + Rag is a much more bearable team core for Fusion to handle lol. Still tough, but not impossible.