Talk:Monster Improvement Forum/@comment-43507804-20191010011335/@comment-36492818-20191010140123

"As well as his (tbh, kinda trash) trait making him easy to deny"

His trait is fucking stupid because it applies metal weakness. That is insane when your facing anything remotely hard.

"middling health, and sky-high stamina and cooldown costs?"

No one cares about health. But your going to bring it up again, so I do have to mention it. Arcade seems like one of those monsters you'd have to pair with a tank. Health doesn't really matter.

Stamina costs don't matter you fat fucking useless piece of fucking yankee dankee doodle shit (Gordon Ramsay has the best insults on Hell's Kitchen. If you want insults, there on Youtube).

Either way, it's still a 70 damage move with Mega Stun. Or, a 75 'damage move. Or hell, even a 50 Damage AoE. By the time the enemies recover from that shit (if they actually do because of the metal weakness) then the DoT's or damage from ANYONE' else on Arcade's team (that's right, teammates exist) will kill them in 2 seconds.

TL;DR: I'm probably taking this too seriously. Honestly it's just to have fun and make really good/bad monsters usually incredibly broken. Arcade has SC: Metal Weakness, A high power stat, and very hard hitting moves. What do you get from that combo? Death. The stamina costs don't matter because of his stamina regaining skills. He just kills all currently.