Olafur

Olafur, the Scandinavian caveman that reminds me a lot of the giants from Skyrim. His main role is to be a supporting tank, packed with Damage Mirror, self-shield, Immunities, and status effect removal.

Pros: Cons: Recommended Moveset: Recommended Runes: 1 Strength, 1 Health, 1 Speed [or Team Speed]/ 2 Strength, 1 Health
 * Good trait
 * Pretty decent stats
 * AoE Positive status effect removal
 * Team AoE Daze, Freeze, and Possession Immunity (Warning: Olafur's Team AoE immunities function "randomly", will delve into more info about it later)
 * Damage Mirrors
 * Self-Shield
 * Stun
 * Low-ish cooldowns
 * Team AoE Immunities are random, meaning its' not guaranteed if an ally who is vulnerable to Possession will get that immunity. Not sure if it gives at least 2 random immunities to each ally, or if each ally gets a different immunity.
 * Grrr (50 Special dmg + 50% shield to self, 2-turn cooldown)
 * Whee (50 Earth dmg + 75% Damage Mirror to itself, 2-turn cooldown)
 * Grunt (30 Earth AoE dmg + Positive status effect removal, 3-turn cooldown)
 * Harumph/ Ugh (Harumph for 50 Earth dmg + Team AoE random Immunities [either Daze, Freeze, or Possession] w/ 3-turn cooldown, Ugh for 55 Earth dmg + Stun w/ 1-turn cooldown)