Amphidator

Amphidator, the freak accident result of mixing a fish, an alligator, and a barrel of chemicals. Despite his fearsome description, he doesn't have much to use besides Poison and Bleeding, meaning it wouldn't be of much use should it face against a monster with the Abomination trait.

Pros: Cons: Recommended Moveset: Recommended Runes: 1 Health, 1 Power, 1 Speed/ Team Speed; 1 Power, 1 Team Power, 1 Speed/ Team Speed
 * Good trait
 * Alright all-round stats
 * Self-support move[s]
 * Multiple AoE Poison and/or Bleeding
 * Lowish cooldowns
 * Stamina costs are a bit less
 * Special deals 70 Water AoE dmg + Stun and Daze
 * Excellent for dealing heavy-AoE dmg
 * Despite having a lethal incurable poison, it isn't immune to poison itself.
 * Poison + Bleeding isn't much if the opponent is immune to at least one of them
 * No great single-target moves to dish out hefty amounts of damage
 * Should have had a backup status to fall back on in case of Abomination opponents, or had a unique 'MegaPoison' status that's unremovable or something along those lines so it has more potential
 * Mating Shout (Self-Damage Boost + Precision + Stamina Regen, 3 cd)
 * Infected Spores Blow (40 Water AoE dmg + Poison + Bleeding, 2 cd)
 * Poison Splash (45 Water AoE dmg + Poison, 2 cd)
 * Open Vein (50 Water dmg + Bleeding, 0 cd)

Competitive Role: [Status-Inflicting] Attacker