Nexor Cox

Nexor, the post-apocalyptic co-leader alongside his twin brother, Roxen. His primary job is being a denier through preventing enemies from either getting a move in, or making their attacks deal less-to-no damage. Main gimmicks include Damage Reduction, shocked (*), Daze, and Stun.

Pros: Cons: Recommended Moveset: Recommended Runes: 2 Speed, 1 Team Speed
 * Nice trait
 * Okay stats
 * AoE Stun
 * AoE Daze
 * AoE Damage Reduction
 * 100% Damage Reduction
 * Has unique "shocked" status effect
 * Special is great with its' AoE Slow Down
 * Moves cost a bit more stamina than usual
 * Cooldowns can suck
 * Paralyzing Shockwaves (30 Special AoE dmg + Stun, 3-turn cooldown)
 * Jolt Spear (45 Special dmg + 100% Damage Reduction, 1-turn cooldown)
 * Stunning Shockwaves (30 Thunder AoE dmg + Damage Reduction, 3-turn cooldown)
 * Fatal Shockwave (55 Thunder dmg + 'Shocked', no cooldown)