Warmaster Sherezar

Sherezar sacrificed himself in the final battle of the Warmasters against the Titans in a heroic move that guaranteed the victory of the Warmasters, but now his friend and fellow Warmaster Necromancer has resurrected him! However, he's changed... It's like death hasn't left his body!

Overview
Pros: Cons:
 * Great stats
 * Phenomenal trait (Self Tough + True Vision which doubles team Precision + Status Caster: Team Cooldown Protection)
 * Great Dispell removes ALL negative and positive status effects from all monsters
 * Single ally NER and random positive status effect
 * AoE CDA
 * Team CDDA
 * AoE random negative torture and control status effect + team random positive status effect
 * New Curse effect
 * Low damage output
 * High stamina costs and cooldowns

Unranked
Recommended Runes: 3 Team Speed
 * Great Dispell ( Remove all effect on all monster + Extra Turn w/ 0s, 2 turn CD)
 * Curse of Decay - (45 magic AoE, curse, 27s, 2 CD)
 * Wizard's Negation - ( 30 special AoE, removes positive effects + Block PE, 43s, 2 turn CD)
 * Magic Theft - (removes negative effects, extra turn, 23s, 2 CD)

This moveset is mostly focused on support moves and not on denying moves, so 3 Team Speed runes are good for him

Ranked
Recommended Runes: 3 Speed
 * Protective Spell / Wizard's Negation / Great Dispel
 * Grandmaster Scroll - (AoE Cooldown Activated, 24s, 3 CD)
 * Rejuvenation - (50 special AoE, deactivates self cooldowns, 35s, 3 CD)
 * Random Spellbook - (AoE 20 Magic dmg + random control effect, random torture effect, allies random positive effect, 43s, 4 CD)

Counters

 * o he is also a very good choice for this current meta.