Osur the Brave

Osur the Brave, the kind of monster you'd expect if you sent Winnie the Pooh to the Vietnam War: a cold-blooded killer with a huge soft-spot for hugs. Unlike his true-to-heart, more badass [IMO] cousin, Voytek, he is nowhere near as good, but it doesn't mean he straight-up sucks. Just somewhat.

Pros: Cons: Recommended Moveset: Recommended Runes: 2 Speed, 1 Strength
 * Team AoE heals
 * Great trait
 * Self-Regen
 * AoE Daze
 * 50% heal + Precision
 * Self-heal
 * Bad stats
 * Only has Daze to inflict, except for its' Special that has AoE Stun
 * It's a VIP monster, and it isn't even worth the price it demands.
 * Savage Wind (Team AoE 30% heals, 3-turn cooldown)
 * Dazing Bat (35 Nature AoE dmg + Daze, 3-turn cooldown)
 * Remedial Tetsubo (50 Special dmg + self-Regen, 2-turn cooldown)
 * Massive Throw (65 Nature dmg + Daze, 1-turn cooldown)