Talk:Viability Ranking/@comment-38106646-20191108204036

I was playing this game like 2 years ago, and I saw that several features they should either improve or remove.

Sell option (in monster profile) : I mean, sell option is only useful if you already have the monster you want and sell Common Uncommon Rare is perfectly fine. But selling Epic and Legendary is not ok, because they are hard to get, and they can perished easily by just simply tapping this sell option. They should remove it or improve it. What they should improve is that sell Epic and Legendary give you GEMS instead of just useless 7,500 gold (and by the way, Gold you can get a lot if you have tons of Legendary and use the duplicated monsters to extract and rank up the original monster is far more useful than that). And they should remove it because you could have a chance of selling the precious monsters by mistake and  never get it back.

rune slot lock : Ok, this one everyone can get mad about. Take for example, you got a good monster like Hookuai, or Ugluk or Cain, and when you got them and hatch them, you saw that your monster only have one FUCKING rune slot  unlocked, which is really frustating, cause you have to waste 40 gem on unlocking 2 other runes slot, (21 if it is discounted) to make them have full potential on their roles, instead of saving it to buy another monsters for your collection. Really, they should consider remove this feature, cause the only reason for this feature exist is that it encourage you to buy gems with real money

These two features are just make me too crazy about this game. I used to mistakenly sell Rador for no reason and I had bunch of good legendaries which are useless because they have two runes slot locked, it is so infuriating, and I am F2P (not really, I use money to buy Survival Quest monster).