Ra'zhul

Ra'zhul, one of the best dark-type monsters Social Point has made, what with being able to possess, inflict random status effects, AoE Nightmares, and give allies Double Damage, Precision, etc at the cost of up to half their health, which isn't as bad as it sounds if you have a healer on the team.

Pros: Cons: Recommended Moveset:
 * Has one of the highest natural Power stats in the game
 * Great trait
 * AoE Nightmares
 * Team AoE Double Damage + Possess single enemy, in exchange for 25% of allies' current health
 * Possess
 * Useful Special
 * Triple Damage + Extra turn move in exchange for removing half of allies' current health
 * Nearly all of its' support moves involve reducing ally health
 * Somewhat large cooldowns
 * Cursed Blade (40 Special dmg + 2 random negative effects, 2-turn cooldown)
 * Ethereal Slash (50 Special dmg + Possession, 2-turn cooldown)
 * Strength From The Weak (25% removal of health from allies for Possession + Double Damage on single enemy)
 * Soul Offering/ Dark Sacrifice (Soul for halving all allies' health for self-Triple Damage and extra turn, Dark for reducing an ally's health by 25% in exchange for that ally getting Double Damage + Precision)


 * Recommended Runes: 2 Strength 1 Speed/ Team Health