Talk:Warmaster Ragnarok/@comment-185.92.25.186-20191206191007/@comment-39230426-20191211152431

Lol I never said before that the AI gives his team an NER and then he uses an attack. His Team NER skill (Archangel's Blessing) is his attack that he can use for that turn, and if his AI detects that any one of his team mate's traits are disabled that turn, he's more likely to use it unless it's on Cooldown. If you're going up against a ranked up Rag, it's also possible for him to instead go for his No More Failures skill which passes his turn off to a partner as well as NER's, 100% heals them, and gives them 100% Stamina. No More Failures is a Single Ally skill so it isn't going to NER the whole team, but if he has it then it's very likely he'll just pass his turn and let his partner do some damage which can take down a Fusion team.

Look, Fusion's Trait Disable skill and PER skill both give her an Extra Turn every time she uses it right? Right. Ragnarok has the Anticipation Trait which is a trait that gives him an Extra Turn every time an enemy uses a skill that would give themselves an Extra Turn. Ragnarok's skill set is massive and it's really hard to predict every skill a single Rag will be running, but it's always safe to say that just about every Rag on Defense will run Archangel's Blessing, and if ranked up, No More Failures. Those are his NER skills and those can usually deal with Fusion teams. Rag is a tough nut to crack and one just needs to look over his skillset and understand the skills that he can potentially run, cuz he's got a lot of them. He's run on Defense so commonly because he's incredibly unpredictable and acts as a great Support, especially when alongside a Wyrmlad, Thalassa, Taunt trait mon, Mega Taunter, etc.