Thyra

Thyra, the original punk chick before Metalisha became a thing. Her main job is to self-support herself with Damage Boosts/ Double Damage and self-Immunities, then strike hard and fast to all enemies in her way.

Pros: Cons: Recommended Moveset: Recommended Runes: 1 Strength, 1 Health, 1 Speed [or Team Speed]/ 2 Strength, 1 Speed
 * Great stats
 * self-Double Damage + inflict Burn on target enemy move
 * self-Immunities
 * Heavy-hitter moves
 * Low cooldowns
 * Nice Special; 70 Thunder AoE dmg + Burn + Daze
 * Garbage trait
 * Most moves lack any bonus effects
 * Only status it inflicts is Burn, and that's only from the self-Double damage move [not counting its' Special's AoE Burn + Daze)
 * Anarchy in ML (self-Double Damage + inflict Burn on target enemy, 3-turn cooldown)
 * Complete Control (55 Thunder dmg + Stun Immunity, 2-turn cooldown)
 * Psycho Slayer/ Blitzkrieg Spark (Psycho for 65 Special dmg w/ 1-turn cooldown, Spark for 50 Special AoE dmg w/ 3-turn cooldown)
 * Live Fast Die Young/ All the Spark Things (Live Fast for 30 Special dmg + Damage Boost w/ 1-turn cooldown, Spark Things for 40 Thunder AoE dmg w/ 1-turn cooldown)