Lumoona

Lumoona, owner of probably the longest named moves in the game, and overall annoying support to deal with, if you're unaware of her capabilities. Main gimmicks include Possession, Possession Immunity, status effect removal, and tampering with cooldowns.

Pros: Cons: Recommended Moveset: Recommended Runes: 2 Speed, 1 Team Speed
 * Good trait
 * AoE Possession
 * AoE Positive status effect removal
 * AoE Negate Healing
 * Single-enemy cooldown activation
 * 30% heal + 30% stamina regain + Cooldown restoration for single ally
 * 50% chance of Damage Reduction + 50% of Blind move
 * Stats somewhat suck [except speed of course]
 * Special is much weaker than most other monster's kind of the same effect; 40 Magic AoE dmg + Possession. Many other monsters' Specials that include AoE Possession deal much more than 40 AoE dmg. In fact, her Special is just a very slight upgrade to her Your Heart, Linked to Mine move, with only 10 more power.
 * Your Heart, Linked to Mine (30 Magic AoE dmg + Possession, 3-turn cooldown)
 * The Powers of 3 Times 3 (35 Magic AoE dmg + Positive status effect removal + Negate Healing, 2-turn cooldown)
 * Illness Leave, Health Return (30% heal + 30% stamina regain + cooldown restoration for single ally, 3-turn cooldown)
 * Only my Loa (50 Special dmg + Team AoE Possession Immunity, 2-turn cooldown)