Hydrok the Forgotten

Hydrok the Forgotten, a monster somewhat resembling the Big Daddy in Bioshock. Main gimmicks include heavy-hitter moves, Shields, and one or two odd-ball moves.

Pros: Cons: Recommended Moveset: Recommended Runes: 2 Speed, 1 Strength/ 3 Speed
 * Awesome trait
 * Great stats
 * Team AoE 30% Shield
 * 50% shield + Freeze Immunity to self
 * Hard-hitter moves
 * Bleed
 * Special is as boring and uninteresting as its' movepool; 85 Special dmg. That's it. No AoE or anything, just that.
 * Movepool is as bland as vanilla.
 * Badly needs a few status-inflicting moves, or at the very least, a cooldown-reduce.
 * Cooldowns suck; a 70 Water dmg move w/ no extra benefits or effects has a 4-turn cooldown.
 * Ambient Pressure (50 Special dmg + Bleed, 1-turn cooldown)
 * Ancient Anchors (45 Water AoE dmg, 3-turn cooldown)
 * Cold Water Wall (50% Shield + Freeze Immunity to self, 2-turn cooldown)
 * Barotrauma (70 Water dmg, 4-turn cooldown?!)