Talk:Viability Ranking/@comment-39644519-20200125014933

Hyperia: S+ to SS-

This is a decision I’ve been wanting to do for a while now. Hyperia has shown what he’s capable of, and that is to say quite a bit, warranting of SS-. To start off, he’s a MT tank. His trait consists of Immunity to stun and SC MT, but he also has SC damage mirror, which is interesting and can be hurtful to attackers who can’t PER it away.

His stats are very interesting. His speed sucks, even for a tank it’s fairly bad. His health is very respectable for a normal monsters, but a bit low for a tank at only 38,001. However, his power stat is off the charts. It’s the second highest in the game, at a whopping 3762, which is insane.

His moves are pretty cool as well. Hyperia has a MT and aoe damage reduction move, again very hurtful to enemy attackers, the same as Koralle’s MT move. In addition to this, he also has a taunt move, which allows him to be able to reapply a tank effect easier than tanks that only have one taunt or MT move. His other moves are really built for an attacker, with a solid aoe 45 damage plus daze, a single 70 with quicksand, and an aoe per, shock, and 40 damage (actually a very good move. He’s one of the only tanks with PER).

But of course he must have some weaknesses, right? Well, yeah. Firstly, his cooldowns are quite bad. 2 or 3 turn CD on all the moves isn’t great. His trait could be a bit better compared to Eisul, Rubellus, etc. His life stat is a little low. Finally, the real main weakness of him is that he’s built to be an attacker and a tank, but doesn’t excel at either. His stats are made for an attacker, his trait is built for tanking, some of his moves are made for attacking and some are made for tanking, his relics slots are split between armor for tanks and mask for attackers. He isn’t really amazing at either of these roles, but good at both