Octex

Octex, the tendril-filled bounty hunter-esce monster that looks like he's a scrapped idea of an antagonist for Halo. His duty is to keep an ongoing-onslaught on the enemy team through cooldown-less moves while making the fight easier for himself through Magnetization, Burn, Bleed, and self-boosts.

Pros: Cons: Recommended Moveset: Recommended Runes: 1 Strength, 1 Health, 1 Speed [or Team Speed]/ 2 Strength, 1 Speed
 * Good trait
 * High power and alright speed stats
 * AoE Magnetization (yay...?)
 * Self-Damage Boost
 * Self-Precision + 40% stamina regain
 * Has Burn and Bleed for variety
 * All moves have 3-turn or no cooldowns
 * Multiple good moves it has all deal 50 dmg. That's not bad, but all non-AoE moves from Skill Groups 2 and 3 are all 50 dmg.
 * Magnetization isn't that good
 * Life stat sucks
 * Octalia Force (50 Special dmg + Precision + 40% stamina regain, no cooldown)
 * Octalia Charge (50 Special dmg + Damage Boost, no cooldown)
 * Space Army/ Plasma Rain (Space for 50 Metal dmg + Burn w/ no cooldown, Rain for 45 Metal AoE dmg w/ 3-turn cooldown)
 * Magnetic Plasma (30 Metal AoE dmg + Magnetization, 3-turn cooldown)