Hoodini

'What do you call a magic owl? Hoo-dini!'

Hoodini, based off a video produced by the Youtuber VanossGaming, created off of this video at 6:25 and 8:10. While it's a great "joke", it's not so great competitive-wise. Its' main gimmick involves random negative status effects and stamina removal, however its' large cooldowns and bad stats make it a pain to be much use.

Pros: Cons: Recommended Moveset: Recommended Runes: 3 Team Runes, because you won't be getting much use out of Hoodini anyways, might as well get a slight stat boost from runes.
 * Nice trait
 * Nice Special
 * Decent moves
 * High cooldowns
 * Godawful stats, like my GOD the only decent stat it has is its' speed
 * No AoE status effects besides Special
 * Illusion Touch is quite possibly one of the most lackluster moves I've seen in a while; 40 Special dmg w/ no effects and a 3-turn cooldown. WHY
 * Just Damage (65 Magic dmg, no cooldown)
 * Area Presage (30 Magic AoE dmg + 1 random negative effect on target, 4-turn cooldown)
 * Shenanigan (75% stamina removal from target, regain 50% stamina, 3-turn cooldown)
 * Fascination Touch (40 Special dmg + 100% Damage Reduction, 3-turn cooldown)