Zameleon

Zameleon is Grumpex's younger brother. He's really cool and laid back, most of the time. But when it's time to fight alongside his brother and the rest of the Chameliens, Zameleon's Support skills are indispensable.

Overview
He is basically a bit different version of Metalisha, but a bit slower and without a reviving skill. His ultimate is the same as Metalisha's one plus 100% stamina for everyone plus NER instead of only control effects. And he can also give a friendly unit an additional turn, but without giving Ignite to that unit. He also has some awesome support moves like heal, stamina refill, colldown deactivation, dodge area, and damage boost Pros:

Cons: 
 * Good stats (Great Speed)
 * Can deal okayish damage
 * AoE Cooldown deactivation + Damage Boost
 * AoE 50% Heal + 50% Stamina
 * Extra Turn to Ally + self Double Damage
 * Self Dodge Area
 * Self Double Heal
 * Awesome Special (Team NER + Team 100% Stamina + Team Extra Turn + Team Damage Boost)
 * High Cooldowns on good moves
 * Sunburn is the only debuff he can inflict

Recommended Moveset
Recommended Runes: 3 Speed/3 Team Speed/3 Any Team Runes
 * Grumpex Charge! (Extra Turn to single ally + self Double Damage 35s, 3-CD)
 * Restoration Chamber (Team Colldown deactivation + Damage Boost 31s, 3-CD)
 * Nano-Surgery (Team 50% Heal + Team 50% Stamina Recovery 26s, 2-CD)
 * Transplantation/Blinding Supernova/Hit'n'Run Tactics (Transplantation: Team 30% Heal 21s, 1-CD / Blinding Supernova: 40 Earth Damage + AoE Sunburn 19s, 2-CD / Hit'n'Run Tactics: 40 Earth Damage + self Dodge Area 24s, 2-CD)