Sylvannis

Sylvannis, one of the coolest designed monsters created; formed from self-defense after an attempt to destroy the forest it was mashed together from. Main gimmick involves Health Regen, Team AoE heals, and Poison.

Pros: Cons: Recommended Moveset: Recommended Runes: 1 Strength 1 Speed 1 Health
 * AoE Poison
 * Great Special; 65 Nature AoE dmg + Burn + Team AoE Health Regen for 3-turns
 * Nice Power stat
 * Team AoE 50% health heal
 * Self-Health Regen
 * Besides a self-Health Regen move, its' only other self-support move heals it 100% + Damage Boost, but stuns itself. This is only a minor con, if you have an ally use a negative status effect removal move before Sylvannis' next turn is wasted by the stun, there won't be any downside.
 * Terrible trait
 * Godawful Life stat
 * Vitality Sap (45 Nature dmg + Self-Health Regen)
 * Lethal Flare (30 Nature AoE dmg + Poison)
 * Restorative Glow (Team AoE 50% health heal, 4-turn cooldown)
 * Stem Impact (60 Special dmg w/ no cooldown)