User blog:Pro Master666/Another class of monsters. THE WM APPRENTICES!

This is a WIP and I used regular format to create it faster:

Warmaster apprentices:

They are obtained through both dungeons and heroic dungeons. After completing each dungeon floor, you get half of the orbs in Apprentice souls. You’ll need the equivalent of half of the 2nd floor of that WM’s cost in heroic dungeons to get these souls to unlock these dungeons. After you unlock them, you just have to obtain more Apprentice souls through WM dungeons to unlock each cell node for the Apprentice you are after. They will cost the exact same as half the orbs required to obtain a WM R5 to get Apprentices R5 in Apprentice souls. The dungeons will have the requirement: 3 monsters of this element. And yes, there will be a Ragnarok’s Apprentice.

Elvira’s Apprentice:

Elements: Special, Light

Books: Good Legions, spirits, exclusive

Relics: Armor, Armor.

Stats:

Life: 41,012

Power: 3,575

Speed: 3,553

Trait(S):

R0: Elvira’s Apprentice:  immunity to stun and freeze(team trait)

R1: SC:  Self Dmg Boost

R2: Anticipation

R3: SC:  Team 50% shield.

Lore: Having been a lost child in heaven, this monster wanted to become the best in the holy world. Thus, he always got treated like dust. However, when he started growing in his teenage years, Elvira saw potential in him. Now, she secretly trains him so that he can become an authority in heaven like her.

Skills group 1:

Life involvement: Ally 20% shield, 17s, 0cd.

Holy light: Single target blind, 22s, 0cd.

Team involvement: Team blind and daze immunity, 31s, 0cd.

Skills group 2:

Clearing shield: Team NER and 45% shield, 34s, 2cd.

Small immunity shield: Ally NER, torture immunity, control immunity, CDA Protection, and 100% shield, 32s, 3cd.

The battlemage: Self NER, double dmg, precision, and single target PER and 65 Light Dmg.

Skills group 3:

Denying stomach: Self NER and true vision, then AoE 35 Light Dmg, stun, and sunburn, 35s, 2cd.

Say bye, shields!: AoE shield breaker and 50 Light Dmg, then team 50% shield and CDDA, 31s, 2cd.

Nice addition: Team NER, 35% heal, Dmg Boost, and 55% shield, 37s, 3cd.

Skills group 4:

Rehabilitation: Ally NER, evasion, CDDA, 100% life and stamina, PEP, and extra turn, 0s, 4cd.

Shield mage: Team NER, double dmg, true vision, 100% life shield, then AoE shield breaker, PER, 45 Light Dmg, and stun, 41s, 4cd.

Mega nice: Single target PER, trait disable, and mega stun, then self extra turn, 5s, 3cd.

The most fragile: Team X2 NER, triple dmg(2 turns), true vision, 50% life and stamina, baby reversion, and 60% shield, 42s, 4cd.

Ultimate: Elvira’s wish:  AoE PER, trait disable, and mega stun. Team NER, 100% shield, and evasion.

Thalassa’s Apprentice:

Necromancer’s Apprentice:

Gortak’s Apprentice:

Remntar’s Apprentice:

Zahra’s Apprentice:

Barbael’s Apprentice:

Babari’s Apprentice:

Sherezar’s Apprentice:

Ragnarok’s Apprentice:

I will be going in this weird order.