Talk:Viability Ranking/@comment-38078818-20191116043826

I think the reason sp doesn’t make status effects like slow, haste, or negative effects protection in new monsters is because it’s going to be really annoying and frustrating. Imagine a monster that can haste its team and slow all enemies. Way too overpowered. And for negative effects protection, it’s too annoying. You’re going to have to remove the negative effects TWICE.

PS: I’m really bad at explaining things sorry.