Negative Effects

Here are listed all Negative Effects in Monster Legends.

Control Effects
Negative effects listed here will stop the monster from attacking for a given amount of turns. You can see all Control monsters by clicking here.
 * Stun: May stop the target from attacking for 1 Turn, then gives the monster Stun Immunity for 1 Turn.
 * Freeze: May stop the target from attacking for 1 Turn, then gives the monster Freeze Immunity for 1 Turn.
 * Possession: Target will attack it's allies or support it's enemies for 1 Turn, then receive Possession Immunity for 1 Turn.
 * MegaStun: May stop the target from attacking for 2 Turns, then gives the monster Stun Immunity for 1 Turn.
 * MegaFreeze: May stop the target from attacking for 2 Turns, then gives the monster Freeze Immunity for 1 Turn.
 * MegaPossession: Target will attack it's allies or support it's enemies for 2 Turns, then receive Possession Immunity for 1 Turn.
 * Hack, Corrupt: Exclusive forms of possession that bypass basic Possession Immunity (but not Immunity against all types of possession, regular and exclusive)
 * Total Blind: Target's next attack will miss (except for support moves)

Torture Effects
Negative effects listed here will drain a given monster's Life and/or Stamina for a given amount of turns.
 * Burn: Target loses 15% Life every turn for 3 Turns.
 * Nightmares: Target loses 5% Life and 10% Stamina every turn for 3 Turns.
 * Poison: Target loses 10% Life every turn and deals 20% less damage for 4 Turns.
 * Bleed: Target loses 10% Life every turn and deals 20% less damage for 4 Turns.
 * Stamina Leak: Target loses 15% Stamina every turn for 3 Turns.
 * Sunburn: Target loses 20% Life every turn for 3 Turns.
 * Quicksand: Target loses 15% Life every turn for 3 Turns.

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