Talk:Classic Duels Viability Ranking/@comment-44079491-20200105201032/@comment-39644519-20200108133546

You’re correct that attackers have to get a turn in to be useful, and that’s an advantage Stake has. Stake is a bit faster than Gelotron, which means that if you were facing a Gelotron with your Stake and had the same number of TS runes on your teammates (a very common occurrence in duels), Stake would go first and kill the Gelotron.

Gelotron can be buffed to make him stronger, but if you’re comparing him with buffs, you have to think about Stake having the same buffs, which would make Stake’s damage output still higher.

I assume you mean that with Gelotron’s tankiness and Muerte’s evasion move they’re more likely to get a turn in, which is true. When it actually comes to their turn, Stake is more likely to actually hit with his move, due to him having NER to get rid of blind and stuff.

Deny/support/attacker is the best strategy in duels, but Stake fits well into that strategy as well, so you can’t really use that against Stake when he’ll probably also be used like that.

The elemental type weakness thing is a good point though. That’s true. There are a lot more (strong) thunder monsters than nature monsters.