Fatid

Once upon a time, there was a little Sheluke who lived in a swamp. One day, Dr. Hazard started using that swamp as his dumping site and contaminated it. After years of eating rotten garbage and being in contact with contamination, that little Sheluke turned into this pestilent beast: Fatid!

Overview
Pros:
 * Team Resurrection
 * Second highest Life in the game
 * AoE Poison and Bleeding
 * Traitor Eater: a move that kills an ally but gives Fatid 100% of Stamina and one extra turn (Good with Vein Worm)
 * possesion is his friend

Cons:
 * Atrocious speed (Well, he is a tank)
 * Can’t inflict any status effects besides Poison and Bleeding
 * Can't do much if his allies are alive and he doesn't have access to Traitor Eater
 * Cooldowns could really hurt
 * Massive stamina costs on some moves (71 Stamina on one moves, take half of the stamina)

Recommended Movesets
My team will NEVER die! Recommended Runes: 3 Life / 2 Life; 1 Strength /2 Life; 1 Speed (2 life; 1 stamina could be an option but it’s not recommended)
 * Decomposing Body (Extra turn + Regen + Double Healing w/ 22 Stamina, 4-turn CD)
 * Infected Breath / Rotten Claw (Infected for 40 AoE Nature damage w/ 27 stamina, 2-turn CD) / (Rotten for 65 Nature dmg + Poison + Bleed w/ 22 stamina, 2-turn CD)
 * Vein Worms / Putrid Organism (Vein for one ally Ressurect with 100% life + 1 turn of Triple damage + 2-turn death countdown w/ 43 stamina, 3 turn CD) / (Putrid for 40% heal + AoE poison w/ 24 stamina, 3- turn CD)
 * Vein Worms Infestation/Putrid Organism- (Vein for AoE Resurrect with 50% life + one turn of Double damage + 1-turn death countdown w/ 73 stamina, 4-turn CD) / (Putrid for 40% self-heal + AoE poison w/ 24 stamina, 3-turn CD)

Second moveset is more of a support that gives out the Triple damage regardless of if your allies live or not Recommended Runes: 3 life / 2 Life; 1 Speed / 1 Life; 2 Speed
 * Decomposing Body (Extra turn + Regen + Double Healing w/ 22 Stamina, 4-turn CD)
 * Traitor Eater (Kills ally and gives self 100% stamina and extra turn w/ 0 stamina cost and 4 turn cd
 * Vein Worms (AoE Resurrect with 50% life + one turn of double damage + 1-turn death countdown w/ 73 stamina, 4-turn CD)
 * Infected Breath/Rotten Claw (Infected for 40 AoE Nature damage w/ 27 stamina, 2-turn CD) / (Rotten for 65 Nature dmg + Poison + Bleed w/ 22 stamina, 2-turn CD)