Talk:Warmaster Sherezar/@comment-2604:2000:29C9:E800:A41A:6E24:75C1:D31-20191102013254/@comment-36515094-20191103230745

Yea, but here's the thing, Sherezar can still deny 2 out of 3 monsters (assuming he faces the most common defense team, being 1 Area Dodge a Mega Taunt and an Anticipation). He Great Dispels, then the anticipation mon gets a turn, but has to attack the Mega Taunt monster on Sherezar's team. Then, Sherezar uses his CDA skill and 2 out of the 3 enemy monsters are denied. The one Area Dodge monster on the enemy team won't be enough to beat Sherezar's team all by itself. So, in reality while Sherezar can't really attack Dodge Area all that well, he doesn't really need to since it can't take out his whole team by itself.

Ragnarok on the other hand struggles with Taunt and Mega Taunt, which are also super strong in the meta. Before you say he has Death Door and PER and Trait Disable, I can show you why those don't really counter it.

He can use Death Door on the Mega Taunt/Taunt tank, but that monster won't be dead. So, another monster can just health Regen or heal the tank, and you basically wasted a lot of stamina.

His PER skill gets rid of Mega Taunt, but if he faces Eisul, then Eisul still has Taunt, so Rag still has to hit the Taunt monster.

His Trait Disable skill gets rid of Taunt, but if he faces Eisul, he still needs another turn to get rid of Mega Taunt before his whole team is denied.

So in fact, Sherezar really isn't getting worse and worse or struggling.

Lastly, Sherezar teams tend to counter Ragnarok teams as well, so seeing as he's common in defense teams Sherezar is still as popular as ever and not struggling at all.