This formidable water beast has a traditional yet infallible hunting technique. He segregates a lethal venom and waits for it to act. For a long time, scientists tried to find an antidote, but now they have ultimately given up.
Role: Attacker
Overview
Amphidator is an Attacker with some good AoE moves and self-support moves. He has 2 AoEs that are very formidable: one that applies both damage-reducing DoTs, namely poison and bleed, and another that only applies poison but with a higher base strength. He also has two 0 cd single target skills that apply poison and bleed consecutively with 50 base strength, countering CDA. As a bonus, his self-skill costs no stamina as well. However, he has some glaring flaws like his outdated stats, lack of heavy-hitting attacks, lack of good relic slots, and lack of high-damage single-target skills.
Pros:
- Self-support moves
- Multiple AoE Poison and/or Bleeding moves
- Self-Damage Boost/Precision/Stamina Regen move for 0 Stamina cost
- Two decent 0 CD skills
Cons:
- Bad stats and trait
- No great single-target moves that dish out hefty amounts of damage
- Only inflicts Poison and Bleed
- Questionable relic slots
Recommended Moveset
"Have you ever heard the sound of a Legendary monster dying and becoming just a random monster to be slapped in Era Sagas?"
"Uh uh."
"WOULD YOU LIKE TO-"
- Mating Shout (Self Damage Boost + Precision + Stamina Regen, 0s, 3 CD)
- Infected Spores Blow (AoE 40 Water dmg + Poison + Bleed, 27s, 2 CD)
- Poison Splash (AoE 45 Water dmg + Poison, 27s, 2 CD)
- Open Vein / Spore Infection (Vein for 50 Water dmg + Bleed, 25s, 0 CD) / (Spore for 50 Special dmg + Poison, 28s, 0 CD)
Recommended Runes: 2 Strength, 1 Speed/Team Speed