Monster Legends Competitive Wiki
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{{Monster|title1 = Arch Knight|image1 = Arch Knight.png|caption1 = The light version of Darkzgul|power = 3,080|speed = 3,080|life = 23,524|trait = Blind Immunity}}Behold the defender of light! This apparition is rumoured to have some very, very powerful connection in the netherworlds. If you're lucky enough to have this Knight saviour appear before you - you'll be truly blessed in battle!
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{{Monster|image1 = Arch Knight.png|caption1 = META KNIGHT|power = 3,080|speed = 3,080|life = 23,524|trait = Blind Immunity|relics = Essence / Mask|rarity = Legendary}}Behold the defender of light! This apparition is rumored to have a powerful connection in the netherworlds. If you're lucky enough to have this Knight savior appear before you, you'll be truly blessed in battle!
   
 
'''Role: Attacker/Support'''
 
'''Role: Attacker/Support'''
   
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__TOC__
==Overwatch==
 
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==Overview==
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Arch Knight is a breedable light legendary that has some powerful moves, but a very low power stat. He specializes in both attacking and supporting, but overall is not a good monster at it.
   
 
'''Pros:'''
 
'''Pros:'''
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*Average skills
*Powerful moves
 
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*One of his moves deals '''85''' damage
*God-like move for an early Legendary: God's Will
 
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*Very low cooldowns
*Not limited to attacking as he has support moves
 
*'''85''' damage attack
 
*AoE Blind
 
*Shield all allies with no CD
 
*AoE NER
 
*Slow Down
 
   
 
'''Cons:'''
 
'''Cons:'''
*Support moves cost way too much stamina
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*Some moves cost way too much stamina
 
*Limited negative status effects
 
*Limited negative status effects
 
*Terrible stats and trait
 
*Terrible stats and trait
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*Combo of attacking and supporting, but doesn't excel in either
   
 
==Recommended Moveset==
 
==Recommended Moveset==
 
===<u>Angel Power</u>===
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*Spectrum Rays ('''85''' Special dmg, 35s, 2 CD)
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*God's Will (70 Light dmg + Self 20% Heal, 20s, 1 CD)
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*Shining Sword (AoE 30 Light dmg + Blind, 40s, 2 CD)
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*Purify (Team NER, 20s, 2 CD)
   
 
Go for 3 Strength runes as Arch Knight is already too slow. ''Spectrum Rays'' packs a massive 85 base power. ''God's Will'' does heavy damage, heals Arch Knight and only one turn of cooldown! ''Shining Sword'' has a low cooldown, and it inflicts Blind on all enemies. ''Purify'' is the better support move as it will cure status effects. Don't use ''Aura of Protection'', this move sucks as it only gives a small shield and costs way too much stamina.
'''Angel Power'''
 
*Spectrum Rays
 
*God's Will
 
*Shining Sword/Blow of Repentance
 
*Purify
 
Go all for power as Arch Knight is already going to get outsped. Spectrum Rays packs a massive 85 base power, God's Will does heavy damage, heals Arch Knight, got 100% accuracy and only one turn of cooldown! Both Shining Sword and Blow of Repentance have no cooldown, but the first inflicts blind while the second may slow down. Purify is the better support move as it will cure status effects. Don't use Aura of Protection, this move outright suck as it only gives a small shield and cost way too much stamina even for a no cooldown move.
 
   
Recommended Runes: '''3 Power'''
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Recommended Runes: '''3 Strength'''
   
 
==Counters==
 
==Counters==
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*Arch Knight is weak to [[Metal]]. Use [[Metalhëad]] or [[Annihilator R2]] to take him down easily.
 
Metal-types that are able to attack, so no [[Timerion]] here. Use [[Metalhëad]] or [[Annihilator R2]] instead. Arch Knight can also be stunned, frozen and possessed to help you out. Because his life is so low, any very powerful move might 0HKO or 2HKO it.
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*Arch Knight can also be stunned, frozen and possessed to help you out.
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*Due to his low life, any powerful move could instantly kill him.
 
[[Category:Light monsters]]
 
[[Category:Light monsters]]
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[[Category:Blind Immunity]]
 
[[Category:Good Legions book]]
 
[[Category:Good Legions book]]
 
[[Category:Breedable Legendaries]]
 
[[Category:Breedable Legendaries]]
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[[Category:Winged book]]
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[[Category:Attacker]]
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[[Category:Shield Casters]]
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[[Category:Cause Blind]]
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[[Category:Self-Supporter]]
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[[Category:Supporter]]

Revision as of 08:07, 20 May 2020

Behold the defender of light! This apparition is rumored to have a powerful connection in the netherworlds. If you're lucky enough to have this Knight savior appear before you, you'll be truly blessed in battle!

Role: Attacker/Support

Overview

Arch Knight is a breedable light legendary that has some powerful moves, but a very low power stat. He specializes in both attacking and supporting, but overall is not a good monster at it.

Pros:

  • Average skills
  • One of his moves deals 85 damage
  • Very low cooldowns

Cons:

  • Some moves cost way too much stamina
  • Limited negative status effects
  • Terrible stats and trait
  • Combo of attacking and supporting, but doesn't excel in either

Recommended Moveset

Angel Power

  • Spectrum Rays (85 Special dmg, 35s, 2 CD)
  • God's Will (70 Light dmg + Self 20% Heal, 20s, 1 CD)
  • Shining Sword (AoE 30 Light dmg + Blind, 40s, 2 CD)
  • Purify (Team NER, 20s, 2 CD)

Go for 3 Strength runes as Arch Knight is already too slow. Spectrum Rays packs a massive 85 base power. God's Will does heavy damage, heals Arch Knight and only one turn of cooldown! Shining Sword has a low cooldown, and it inflicts Blind on all enemies. Purify is the better support move as it will cure status effects. Don't use Aura of Protection, this move sucks as it only gives a small shield and costs way too much stamina.

Recommended Runes: 3 Strength

Counters

  • Arch Knight is weak to Metal. Use Metalhëad or Annihilator R2 to take him down easily.
  • Arch Knight can also be stunned, frozen and possessed to help you out.
  • Due to his low life, any powerful move could instantly kill him.