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{{Monster|power = 3,476|speed = 3,509|life = 23,524|trait = Energized|image1 = Blob.png|title1 = Blob|caption1 = Stop being so hydrophobic...}}Wet and dangerous! This mass of water has the strength of a thousand seas and the resiliency of a rubber band. When Blob gets angry, tsunamis happen. Splash! You’re beaten.
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{{Monster|image1 = Blob.png|caption1 = blobby boi|power = 3,476|speed = 3,509|life = 23,524|trait = Energized|relics = Trap / Trap|rarity = Legendary}}Wet and dangerous! This mass of water has the strength of a thousand seas and the resiliency of a rubber band. When Blob gets angry, tsunamis happen. Splash! You’re beaten.
   
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'''Role: Control'''
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__TOC__
 
==Overview==
 
==Overview==
 
Blob has tons of Stamina Removal moves which stop most enemies from using their moves. However, he has multiple flaws. He has awful life and a terrible trait. Also, Blob can't do much other than removing stamina, which limits his usefulness and makes him predictable.
 
Blob has only one gimmick, but he does it very well. He has tons of Stamina Removal moves which stop most enemies from using their moves. However, Blob has multiple flaws. First, he can't stop enemies from using their special moves, which cost 0 stamina. He has awful Life, and a terrible trait. Lastly, Blob can't do much other than removing stamina, which makes him limited and predictable. Still, Blob is quite good at his job, which put him into the A+ rank, which is very respectable.
 
   
 
'''Pros:'''
 
'''Pros:'''
*Fantastic Speed and Power
 
 
*AoE 50% Stamina Removal
 
*AoE 50% Stamina Removal
 
*100% Stamina Removal
 
*100% Stamina Removal
*Special is great: AoE 50% Stamina Removal + Stamina Leak
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*Decent Special: AoE 50% Stamina Removal + Stamina Leak
*Breedable, so you can rank him up easily
 
   
 
'''Cons:'''
 
'''Cons:'''
 
*Bad stats and trait
*Low Health
 
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*High stamina costs and cooldowns
*Bad trait
 
 
*Other than self Damage Boost, he can't do much other than removing stamina
*Large cooldowns on best skills
 
*Other than self-Damage Boost, he can't do anything other than removing stamina
 
*Stamina-recovering Relics counter him
 
   
 
== Recommended Moveset==
 
== Recommended Moveset==
 
===<u>Bye-bye Stamina!</u>===
 
===<u>Bye-bye Stamina!</u>===
*Liquid Slaps/ Fluid Slam (45 Special dmg + 25% Stamina Removal w/ 28s, no CD OR 50 Special Damage + self Damage Boost w/ 28 stamina, 0 CD)
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*Liquid Slaps / Fluid Slam (45 Special dmg + 25% Stamina Removal, 28s, 0 CD) / (50 Special Damage + self Damage Boost, 28s, 2 CD)
*Liquid Shards (AoE 30 Water dmg + 50% Stamina Removal w/ 35s, 4 CD)
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*Liquid Shards (AoE 30 Water dmg + 50% Stamina Removal, 35s, 4 CD)
*Wet Shards/Liquid Strokes (Shards for 55 Water dmg + 25% Stamina Removal + Stamina Leak w/ 34s, 2 CD) / (Liquid for 60 Special dmg + 50% Stamina Removal w/ 31s, 4 CD)
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*Wet Shards / Liquid Strokes (55 Water dmg + 25% Stamina Removal + Stamina Leak, 34s, 2 CD) / (60 Special dmg + 50% Stamina Removal, 31s, 4 CD)
*Fluid Smash (35 Special dmg + 100% Stamina Removal w/ 28s, 4 CD)
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*Fluid Smash (35 Special dmg + 100% Stamina Removal, 28s, 4 CD)
Being very fast, you should be able to outspeed most of your opponents. Use Fluid Smash on the enemy denier. Liquid Slaps is your typical no cooldown move which also removes 25% stamina. You want to use that move as the enemy denier might have high Speed Runes or a support with 3 Team Speeds. The last move is up to you. Wet Shards removes 25% stamina and applies stamina leak, which only almost no one is immune to, and Liquid Strokes removes 50% Stamina.
 
Recommended Runes: '''3 Speed'''
 
   
 
Being very fast, you should be able to outspeed most of your opponents. Use ''Fluid Smash'' on the enemy denier. ''Liquid Slaps'' is your typical 0 CD move which also removes 25% stamina. You want to use that move as the enemy denier might have high Speed Runes or a support with 3 Team Speeds. The last move is up to you. ''Wet Shards'' removes 25% stamina and applies stamina leak, which only almost no monster is immune to, and ''Liquid Strokes'' removes 50% Stamina.
==Counters==
 
   
 
Recommended Runes: '''2 Strength, 1 Speed'''
Blob has Energized trait, which makes him super easy to deny. Any Speed-based denier, like [[Zimnyaya]], [[Krampus]] or [[Jasastur]] will annihilate him. Being a Water monster, Blob is weak to Thunder, so it is easy to take him out with Thunder monsters like [[VoltaiK]].
 
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==Counters==
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*Being a [[Water]] monster, [[Thunder]] monsters such as [[Wildbird]] and [[Talany]] can easily take him out.
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*Blob is easily denied.
 
[[Category:Water monsters]]
 
[[Category:Water monsters]]
 
[[Category:Sea book]]
 
[[Category:Sea book]]
 
[[Category:Breedable Legendaries]]
 
[[Category:Breedable Legendaries]]
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[[Category:Energized]]
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[[Category:Stamina removal users]]
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[[Category:Attacker]]
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[[Category:Denier]]
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[[Category:Causes Stamina Leak]]
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[[Category:Causes Damage Boost]]

Revision as of 05:44, 31 May 2020

Wet and dangerous! This mass of water has the strength of a thousand seas and the resiliency of a rubber band. When Blob gets angry, tsunamis happen. Splash! You’re beaten.

Role: Control

Overview

Blob has tons of Stamina Removal moves which stop most enemies from using their moves. However, he has multiple flaws. He has awful life and a terrible trait. Also, Blob can't do much other than removing stamina, which limits his usefulness and makes him predictable.

Pros:

  • AoE 50% Stamina Removal
  • 100% Stamina Removal
  • Decent Special: AoE 50% Stamina Removal + Stamina Leak

Cons:

  • Bad stats and trait
  • High stamina costs and cooldowns
  • Other than self Damage Boost, he can't do much other than removing stamina

Recommended Moveset

Bye-bye Stamina!

  • Liquid Slaps / Fluid Slam (45 Special dmg + 25% Stamina Removal, 28s, 0 CD) / (50 Special Damage + self Damage Boost, 28s, 2 CD)
  • Liquid Shards (AoE 30 Water dmg + 50% Stamina Removal, 35s, 4 CD)
  • Wet Shards / Liquid Strokes (55 Water dmg + 25% Stamina Removal + Stamina Leak, 34s, 2 CD) / (60 Special dmg + 50% Stamina Removal, 31s, 4 CD)
  • Fluid Smash (35 Special dmg + 100% Stamina Removal, 28s, 4 CD)

Being very fast, you should be able to outspeed most of your opponents. Use Fluid Smash on the enemy denier. Liquid Slaps is your typical 0 CD move which also removes 25% stamina. You want to use that move as the enemy denier might have high Speed Runes or a support with 3 Team Speeds. The last move is up to you. Wet Shards removes 25% stamina and applies stamina leak, which only almost no monster is immune to, and Liquid Strokes removes 50% Stamina.

Recommended Runes: 2 Strength, 1 Speed

Counters