Monster Legends Competitive Wiki
Tag: Visual edit
(That caption's actually pretty good)
Tag: Visual edit
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{{Monster|title1 = Crabbydroid|power = 3,542|speed = 3,575|life = 36,192|trait = Rank 0 - Tough<br/>Rank 1 - Freeze Immunity<br/>Rank 3 - Trait Protection<br/>Rank 5 - SC: Shock|relics = Essence / Banner|image1 = Crabbydroid.png|caption1 = Oh yeah, Mr. Crabbydroid}}After he lost his family to plastic in the ocean, Crabbydroid used the trash he found on the seabed to build a mechanical exoskeleton. He built an armor so powerful that it made him powerful enough to destroy Global Mech, the factory that dumped trash on his family’s habitat.
{{wip}}
 
{{Monster|title1 = Crabbydroid|power = 3,542|speed = 3,575|life = 36,192|trait = Rank 0 - Tough<br/>Rank 1 - Freeze Immunity<br/>Rank 3 - Trait Protection<br/>Rank 5 - SC: Shock|relics = Essence / Banner|image1 = Crabbydroid.png|caption1 = Dr Octopus’ new machine is pretty nice}}
 
After he lost his family to plastic in the ocean, Crabbydroid used the trash he found on the seabed to build a mechanical exoskeleton. He built an armor so powerful that it made him powerful enough to destroy Global Mech, the factory that dumped trash on his family’s habitat.
 
   
'''Role: Control'''
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'''Role: Denier'''
   
 
__TOC__
 
__TOC__
 
== Overview ==
 
== Overview ==
Crabbydroid is a Water Control monster. He has a variety of Control and Torture status effects, including Stun, Freeze, Mega Freeze, Drowned, Nanovirus, Shock, and Thunder Weakness. His attacks excel against Water Monsters, and he can boost his allies by giving them Sea Hater and Precision.
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Crabbydroid is a [[Water]] Control monster. He has a variety of Control and Torture status effects, including Stun, Freeze, Mega Freeze, Drowned, Nanovirus, Shock, and Thunder Weakness. His attacks excel against Water Monsters, and he can boost his allies by giving them Sea Hater and Precision. He also has 2 extra turn moves, one removing positive effects and the other applying sea hater, which can be used to help reduce cooldowns and PER.
   
 
'''Pros:'''
 
'''Pros:'''
 
*Outstanding stats, especially Speed
 
*Outstanding stats, especially Speed
*Several Mega control moves
 
 
*Has '''Thunder''' moves as a Water monster
 
*Has '''Thunder''' moves as a Water monster
*Good Trait
 
*Team Sea Hater + Precision
 
 
*''Portuguese Man O' War'' bypasses Area Dodge with single-target Mega Freeze
 
*''Portuguese Man O' War'' bypasses Area Dodge with single-target Mega Freeze
*Great damage output for a denier
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*High damage output for a denier
  +
*Great buffs and debuffs
*THREE AoE control moves
 
*Nanovirus, Drowned and Shock
 
   
 
'''Cons:'''
 
'''Cons:'''
*Trait is disappointing compared to other Forsaken
+
*Trait is disappointing compared to other Forsakens
 
*High stamina costs and cooldowns
 
*High stamina costs and cooldowns
  +
*All Thunder moves are not useful to Crabbydroid
*{{4slot}}
 
  +
*Dodge Area can weaken this monster, as most control moves are AoE
   
 
== Recommended Moveset ==
 
== Recommended Moveset ==
   
 
==== <u>Unranked</u> ====
 
==== <u>Unranked</u> ====
* Irukandji - (AoE PER + Stun + Freeze, 45s, 4 CD)
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* Irukandji (AoE PER + Stun + Freeze, 45s, 4 CD)
* Catfish Charge - (30 Thunder dmg + AoE 30 Thunder dmg, 30s, 1 CD)
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* Sea Wasp Box (30 Water dmg + Nanovirus + AoE Nanovirus, 28s, 1 CD)
* Palancar Beauty - (PER + Extra Turn, 28s, 3 CD)
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* Palancar Beauty (PER + Extra Turn, 20s, 3 CD)
* Great Barrior Savior - (Team Sea Hater + Precision, 25s, 3 CD)
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* Great Barrier Savior (Team Sea Hater + Precision + self Extra Turn, 25s, 3 CD)
 
This is the best moveset unranked for Crabbydroid. You can run ''Palancar Beauty ''to remove pesky effects, then ''Irukandji'' to deny, and then you can run some of his support/attack skills.
 
This is the best moveset unranked for Crabbydroid. You can run ''Palancar Beauty ''to remove pesky effects, then ''Irukandji'' to deny, and then you can run some of his support/attack skills.
   
 
==== <u>Ranked 1</u> ====
 
==== <u>Ranked 1</u> ====
 
*Palancar Beauty
 
*Palancar Beauty
 
*Lion's Mane (Trait Disable + Mega Stun, 30s, 3 CD)
 
*Portuguese Man O'War (Mega Freeze + AoE Freeze + Drowned, 45s, 3 CD)
 
*Irukandji
  +
Recommended Runes: 3 Speed
   
  +
Recommended Relics: [[Uriel Essence]] / [[Ingvar's Banner]], [[Darmith's Banner]]
*Lion's Mane - (Trait Disable + Mega Stun, 30s, 2 CD)
 
   
*Portuguese Man O'War - (Mega Freeze + AoE Freeze + Drowned, 45s, 3 CD)
 
 
*Irukandji
 
 
This moveset is like a budget Thalassa. You can PER + Trait Disable 1 or 2 enemies and then deny with your choice of ''Irukandji ''(For a guaranteed deny if the enemy doesn't have any denial block) or ''Portuguese Man O'War ''(For a deny on Dodge Area and other things).
 
This moveset is like a budget Thalassa. You can PER + Trait Disable 1 or 2 enemies and then deny with your choice of ''Irukandji ''(For a guaranteed deny if the enemy doesn't have any denial block) or ''Portuguese Man O'War ''(For a deny on Dodge Area and other things).
   
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* Irukandji
 
* Irukandji
 
* Portuguese Man O'War
 
* Portuguese Man O'War
* Cannonball - (AoE 40 Special dmg + Stun + Nanovirus + Shock, 40s, 2 CD)
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* Cannonball (AoE 40 Special dmg + Stun + Nanovirus + Shock, 40s, 2 CD)
 
* Palancer Beauty / Lion's Mane
 
* Palancer Beauty / Lion's Mane
If you want to deny for the entire time of a battle, you can run this moveset. You would be constantly denying the enemy team with somewhat new control effects every time. For optimal use you can run ''Palancer Beauty'' / ''Lion's Mane ''for a quick removal of something pesky, then ''Portuguese Man O'War'', then ''Cannonball'', then ''Irukandji'', rinse and repeat. This will keep the enemy denied 3 turns if you run it this way.[[Category:Water monsters]]
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If you want to deny for the entire time of a battle, you can run this moveset. You would be constantly denying the enemy team with somewhat new control effects every time. For optimal use, you can run ''Palancer Beauty'' / ''Lion's Mane ''for a quick removal of something pesky, then ''Portuguese Man O'War'', then ''Cannonball'', then ''Irukandji'', rinse and repeat. This will keep the enemy denied 3 turns if you run it this way.
  +
  +
== Counters ==
  +
* Since some of his stamina costs are pretty high, stamina drainers, like [[Wangzhou]], can prevent him from using some of his better moves.
  +
* Despite being immune to freeze and having tough, he can still be denied in other ways, so fast deniers like [[Lord Pumpseed]] and [[Mirak]] can get the job done here, and render him useless for a couple of turns.
  +
* Since his cooldowns are pretty high, fast CDA monsters like [[Warmaster Sherezar]] and [[Pierceid]] can render him useless for 2 to 3 turns.
  +
* Crabbydroid struggles against Taunt + Dodge Area Teams. This is because he has to use 1 turn to Trait Disable the Taunt monster and the Area Dodge monster won't be denied and can have a turn to possibly NER away the Trait Disable and keep themselves protected.
  +
[[Category:Water monsters]]
 
[[Category:Tough]]
 
[[Category:Tough]]
 
[[Category:Freeze Immunity]]
 
[[Category:Freeze Immunity]]

Revision as of 19:27, 26 February 2020

After he lost his family to plastic in the ocean, Crabbydroid used the trash he found on the seabed to build a mechanical exoskeleton. He built an armor so powerful that it made him powerful enough to destroy Global Mech, the factory that dumped trash on his family’s habitat.

Role: Denier

Overview

Crabbydroid is a Water Control monster. He has a variety of Control and Torture status effects, including Stun, Freeze, Mega Freeze, Drowned, Nanovirus, Shock, and Thunder Weakness. His attacks excel against Water Monsters, and he can boost his allies by giving them Sea Hater and Precision. He also has 2 extra turn moves, one removing positive effects and the other applying sea hater, which can be used to help reduce cooldowns and PER.

Pros:

  • Outstanding stats, especially Speed
  • Has Thunder moves as a Water monster
  • Portuguese Man O' War bypasses Area Dodge with single-target Mega Freeze
  • High damage output for a denier
  • Great buffs and debuffs

Cons:

  • Trait is disappointing compared to other Forsakens
  • High stamina costs and cooldowns
  • All Thunder moves are not useful to Crabbydroid
  • Dodge Area can weaken this monster, as most control moves are AoE

Recommended Moveset

Unranked

  • Irukandji (AoE PER + Stun + Freeze, 45s, 4 CD)
  • Sea Wasp Box (30 Water dmg + Nanovirus + AoE Nanovirus, 28s, 1 CD)
  • Palancar Beauty (PER + Extra Turn, 20s, 3 CD)
  • Great Barrier Savior (Team Sea Hater + Precision + self Extra Turn, 25s, 3 CD)

This is the best moveset unranked for Crabbydroid. You can run Palancar Beauty to remove pesky effects, then Irukandji to deny, and then you can run some of his support/attack skills.

Ranked 1

  • Palancar Beauty
  • Lion's Mane (Trait Disable + Mega Stun, 30s, 3 CD)
  • Portuguese Man O'War (Mega Freeze + AoE Freeze + Drowned, 45s, 3 CD)
  • Irukandji

Recommended Runes: 3 Speed

Recommended Relics: Uriel Essence / Ingvar's Banner, Darmith's Banner

This moveset is like a budget Thalassa. You can PER + Trait Disable 1 or 2 enemies and then deny with your choice of Irukandji (For a guaranteed deny if the enemy doesn't have any denial block) or Portuguese Man O'War (For a deny on Dodge Area and other things).

Ranked 2

  • Irukandji
  • Portuguese Man O'War
  • Cannonball (AoE 40 Special dmg + Stun + Nanovirus + Shock, 40s, 2 CD)
  • Palancer Beauty / Lion's Mane

If you want to deny for the entire time of a battle, you can run this moveset. You would be constantly denying the enemy team with somewhat new control effects every time. For optimal use, you can run Palancer Beauty / Lion's Mane for a quick removal of something pesky, then Portuguese Man O'War, then Cannonball, then Irukandji, rinse and repeat. This will keep the enemy denied 3 turns if you run it this way.

Counters

  • Since some of his stamina costs are pretty high, stamina drainers, like Wangzhou, can prevent him from using some of his better moves.
  • Despite being immune to freeze and having tough, he can still be denied in other ways, so fast deniers like Lord Pumpseed and Mirak can get the job done here, and render him useless for a couple of turns.
  • Since his cooldowns are pretty high, fast CDA monsters like Warmaster Sherezar and Pierceid can render him useless for 2 to 3 turns.
  • Crabbydroid struggles against Taunt + Dodge Area Teams. This is because he has to use 1 turn to Trait Disable the Taunt monster and the Area Dodge monster won't be denied and can have a turn to possibly NER away the Trait Disable and keep themselves protected.