Dr. Wattz was born from Dr. Viktor's childhood wish to have a brother he could play with. The two siblings were inseparable for years, but as the competition grew between them, Dr. Wattz left to build his own army of monsters he controls through Mythic Amber. He wants to be the single most brilliant scientist ever.
Dr. Wattz is a Thunder attacker who can deal loads of amounts of damage to enemies while protecting himself against CDA.
- Good stats
- Decent trait
- Great damage output
- Self NER
- Applies Shock and Daze
- Has a 0 Stamina 0 CD move, so he's fine against stamina removers
- Generally low stamina costs
- Manageable cooldowns
- Few negative effects
- Most skills are Thunder, making him weaker against other Thunder monsters
- Bland movepool
- Easily denied by everything except CDA
Dastardly Deeds of Doom
- Wattz This! (70 Thunder dmg, 36s, 2 CD)
- For the Science (AoE 45 Thunder dmg + Daze, 58s, 3 CD)
- Try to Catch Me! (40 Special dmg, 0s, 0 CD)
- Behind You / Halt! (Behind for 50 Thunder dmg + Shock + Daze, 49s, 1 CD) / (Halt for AoE 35 Thunder dmg + Shock, 46s, 2 CD)
Recommended Runes: 3 Strength; 2 Strength, 1 Speed/Team Speed
- Damage Boosters like Zenfira and Miserus can apply damage boosts to Dr Wattz to deal tons of damage.
- Froma and Rociuko can apply Evasion to protect Dr. Wattz, and prevent him from being controlled.
- Thunder tanks like Francine Frank and Erder can take tons of hits from him, as almost all of Dr. Wattz's moves are Thunder.
- As he is a Thunder monster, heavy-hitting Earth attackers like Narok and Ugluk will take him down easily.
- He is easily denied by everything except CDA.
- Dr. Wattz was created by Dr. Viktor with an Amber Stone.