Monster Legends Competitive Wiki

Here is The Arena's Viability Ranking of Effects from OP Rank to F Rank. OP is the most useful choice on your team and F is not recommended. Some old effects may not be covered in this ranking.


Effects

These effects are either leaked to exist or haven't had enough time to be properly felt by the meta.

OP Rank

Effects that are super broken and can easily impact your matchups.

Fear
Mega Baby Reversion
Maximum Life Decreased
Mega Time Stop
Nanovirus
Random Negative
Phantom
Trait Disable 
Reverse Healing
Total Blind
Umbrella Hater

S Rank

Effects that are while not as strong as the ones in OP, is still somewhat impactful.

Anticipation Hater
Baby Reversion
Boiling
Control Immunity (Effect)
Curse
Dark Hater
Double Life
Evil Legions Hater 
Earth Hater
Evasion
Fire Hater
Hellfire
Light Hater
Magic Hater
Mega Corrupted
Mega Roots 
Maximum Stamina Decreased
Maximum Stamina Increased
Metal Hater
Nature Hater
NEP
PEB
Random Torture
Random Positive 
Random Protection
Regeneration
Stamina Regeneration
Taunt Disabled
Time Stop
Total Damage Reduction
Triple Damage
Torture Immunity (Effect) 
Thunder Hater
Water Hater

A Rank

Effects that are above average and useful to have.

Anticipation (Effect)
Bane
Blind
Bleed Hater (Effect)
Burn Hater
Corrupted
Celestial Paradise Hater
Cursed Countdown 
Damage Protection
Double Damage
Dragon Hater
Evil Mark
Families Hater
Mega Freeze
Mega Stun
Maximum Life Increased 
Mechanical Hater (Effect)
Magic Council Hater
Magic Weakness Hater
Nightmares Hater
Positive Effects Protected (Effect)
Random Control
Repentance
Roots 
Random Damage Buff
Righteous Court Hater
Skill Mirror
Sunburn
Shock Hater
Space Time
Star Sailors Hater
Sea Hater 
Spirits Hater
True Vision (Effect)
Underworld Dwellers Hater
Winged Hater

B Rank

Effects that are basic, straight forward and average.

100% Damage Mirror
100% Shield
75% Shield
Artifact Hater
Anticipation Disabled
Botanophobic Shield
Burning
Blind Immunity (Effect) 
Damage Boost
Drowned
Daze
Double Healing
Electrified
Freeze
Freeze Hater
Hydrophobic Shield 
Ignite
Legendaryphobic Shield
Major Damage Reduction
Mega Possession
Nightmares
Pierce (Effect)
Pierce Hater
Photophobic Shield 
Poison
Precision
Pyrophobic Shield
Pierce Disabled
Quicksands
Stun
Stun Hater
Stamina Leak 
Thunderphobic Shield
Trait Protection (Effect)
Taunt Hater
Trample
Vulnerable

C Rank

Effects that are situational, but still somewhat has their niche.

50% Damage Mirror (Effect)
75% Damage Mirror
50% Shield
Bleeding
Cold Blood (Effect)
Dark Immunity (Effect)
Dark Weakness
Earth Immunity (Effect) 
Earth Weakness
Fire Immunity (Effect)
Fire Weakness
Frosted
Guard Down
Guard Down Hater
Increased Healing
Light Immunity (Effect) 
Light Weakness
Magic Weakness
Magic Immunity (Effect)
Metal Immunity (Effect)
Metal Weakness
Minor Blind
Minor Damage Boost
Negate Healing 
Nature Immunity (Effect)
Nature Weakness
Possession
Random Hater
Shock
Special Immunity (Effect)
Thunder Immunity (Effect)
Thunder Weakness 
Water Immunity (Effect)
Water Weakness

D Rank

Effects that are pretty weak and aren't useful in 95% of the cases.

25% Damage Mirror (Effect)
25% Shield
Dark Protection (Effect)
Damage Reduction
Dodge Area (Effect)
Dodge Area Hater
Earth Protection (Effect)
Fire Protection (Effect) 
Gravedigger Hater
Light Protection (Effect)
Magic Protection (Effect)
Metal Protection (Effect)
Mega Taunt (Effect)
Mountain Hater
Nature Protection (Effect)
Random Weakness 
Resurrection Block (Effect)
Sandstorm
Thunder Protection (Effect)
Water Protection (Effect)

F Rank

Effects that are complete dogwater with next to no impact.

Burn Immunity (Effect)
Bleed Immunity (Effect)
Cooldown Immunity (Effect)
Daze Immunity (Effect)
Fear Immunity (Effect)
Freeze Immunity (Effect)
Nightmares Immunity (Effect)
Physical Weakness 
Possession Immunity (Effect)
Quicksands Immunity
Special Protection (Effect)
Special Weakness
Stun Immunity (Effect)
Shield Block
Taunt (Effect)
Villain Hater