Monster Legends Competitive Wiki
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This armored alien unit is the jewel in the crown of the Skeel army, and is pure space avant-garde. Its core, made of compressed meteorites, is a nucleus of brutal power.

Overview

Exo Skeel is a Thunder attacker with good power and moves to class him in A rank.

Pros:

  • Stun + Daze whilst hitting hard
  • 50 damage AoE
  • High power
  • AoE Stun for a special
  • Kinda low cooldowns
  • Breedable, meaning you can rank him up with enough time and resources

Cons:

  • Bad trait, speed, and life

Recommended Moveset

Power of the Skeel Army

  • Xenon Ion Laser (AoE 50 Thunder dmg, 38s, 3 CD)
  • Argon Laser (AoE 40 Thunder dmg, 34s, 2 CD)
  • Ultra Shot (55 Special dmg + Daze, 33s, 2 CD)
  • Shredding Gripper (55 Special dmg + Stun, 33s, 2 CD)

Exo Skeel does his job perfectly: killing enemies. Xenon Ion Laser is one of the most deadly skills that has a chance to kill all foes without any damage boosts. Argon Laser is a second hard-hitting move to all that would finish the battle when you do it just before Xenon Ion Laser. Ultra Shot does solid damage while inflicting Daze and Shredding Gripper does also good damage and stuns.

Recommended Runes: 3 Power; 2 Power, 1 Speed

Counters

Being a Thunder monster, he can be easily taken down by a good Earth monster such as General Atum or Brontes. Freezing him is also good.

Island Offer

This is probably the best, cheapest, island offer there is. Even if it's more expensive than other legendaries, if you don't want to wait to hatch him, need food, a habitat, and just need a good levelled up legendary, he's your guy.

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