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__TOC__
 
__TOC__
 
== Overview ==
 
== Overview ==
Hydratila the Icebringer was the first and is the Water.. '''''Nemesis'''''.. monster. His Immunity to Freeze makes him less likely to lose turns and his Super Attuned trait makes him gain '''50 '''Stamina points when affected by Water-type attacks, which is extremely good against General Thetys' ''Stamina Devourers ''and Freeze skills. Hydratila can also give Stamina Regeneration to his teammates, make them immune to Freeze and Freeze the entire enemy team in just one attack. Overall, he is a old, yet really solid Nemesis monster.
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Hydratila the Icebringer is the Water '''''Nemesis''''' monster. His Immunity to Freeze makes him less likely to lose turns and his Super Attuned trait makes him gain '''50 '''Stamina points when affected by Water-type attacks, which is extremely good against General Thetys' ''Stamina Devourers ''and Freeze skills. Hydratila can also give Stamina Regeneration to his teammates, make them immune to Freeze and Freeze the entire enemy team in just one attack. Overall, he is an old, yet really solid Nemesis monster.
   
 
'''Pros:'''
 
'''Pros:'''
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*Freeze Manager (40 Water dmg + AoE Freeze + Team Freeze Immunity, 34s, '''4 CD''')
 
*Freeze Manager (40 Water dmg + AoE Freeze + Team Freeze Immunity, 34s, '''4 CD''')
 
*Frozen Polar Winds (65 Water dmg + AoE Freeze, 36s, 4 CD)
 
*Frozen Polar Winds (65 Water dmg + AoE Freeze, 36s, 4 CD)
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Recommended Runes:''' 1 Strength, 2 Team Speed; 3 Team Speed'''
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Recommended Runes: '''1 Strength, 2 Team Speed; 3 Team Speed'''
   
 
=== <u>Unranked</u> ===
 
=== <u>Unranked</u> ===
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*Unfillable Energy (60 Water dmg + Stamina Leak, 31s, 1 CD)
 
*Unfillable Energy (60 Water dmg + Stamina Leak, 31s, 1 CD)
 
*Polar Fracture / Arctic Winds (Polar for 40 Water dmg + Freeze, 28s, 1 CD) / (Arctic for 55 Water dmg + AoE 50% Freeze, 31s, 1 CD)
 
*Polar Fracture / Arctic Winds (Polar for 40 Water dmg + Freeze, 28s, 1 CD) / (Arctic for 55 Water dmg + AoE 50% Freeze, 31s, 1 CD)
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Recommended Runes:''' 1 Strength, 2 Team Speed; 3 Team Speed'''
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Recommended Runes: '''1 Strength, 2 Team Speed; 3 Team Speed'''
   
 
== Counters ==
 
== Counters ==
*Since Icebringer is only Immune to Freeze, this leaves him vulnerable to most forms of deny. CDA won’t work a lot as Icebringer's skills have mostly low CDs, meaning he'll be able to use his other skills after a short amount of time. Stamina Drain doesn’t work either as Hydratila has 3 skills that cost no stamina, and all of those apply '''Team Stamina Regen'''. So really, Stun, Possession, Total Damage Reduction and Total Blind are the ways to go against Icebringer. Possessors such as [[Countess Flawless]] and [[Baba Yaga]], and Stunners such as [[Al Canine]] and [[Nabuline]] work well against Hydratila. Other monsters such as [[Dungeon Master]] (Total Blind) and [https://monster-legends-competitive.fandom.com/wiki/Category:Nadiel the Nadiel variants] (Total Damage Reduction) are recommended too to prevent him from doing much.
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*Since Icebringer is only Immune to Freeze, this leaves him vulnerable to most forms of deny. CDA won’t work a lot as Icebringer's skills have mostly low CDs, meaning he'll be able to use his other skills after a short amount of time. Stamina Drain doesn’t work either as Hydratila has 3 skills that cost no stamina, and all of those apply '''Team Stamina Regen'''. So really, Stun, Possession, Total Damage Reduction and Total Blind are the ways to go against Icebringer. Possessors such as [[Countess Flawless]] and [[Baba Yaga]], and Stunners such as [[Al Canine]] and [[Nabuline]] work well against Hydratila. Other monsters such as [[Dungeon Master]] (Total Blind) and [https://monster-legends-competitive.fandom.com/wiki/Category:Nadiel the Nadiel variants] (Total Damage Reduction) are recommended too, to prevent him from doing much.
 
*Hard-hitting [[Thunder]] attackers can make quick work of Hydratila despite his average life stat. Good examples include [[Olnir]] and [[Toshiro]].
 
*Hard-hitting [[Thunder]] attackers can make quick work of Hydratila despite his average life stat. Good examples include [[Olnir]] and [[Toshiro]].
 
[[Category:Water monsters]]
 
[[Category:Water monsters]]

Revision as of 14:28, 22 September 2019

General Thetys expelled Hydratila from her army when he confronted her about a strategy decision. Battling was Hydratila's life, so he felt that he had been left with nothing. He rebelled against the Water army, but he was defeated. Now he's back, stronger and with a new weapon!

Overview

Hydratila the Icebringer is the Water Nemesis monster. His Immunity to Freeze makes him less likely to lose turns and his Super Attuned trait makes him gain 50 Stamina points when affected by Water-type attacks, which is extremely good against General Thetys' Stamina Devourers and Freeze skills. Hydratila can also give Stamina Regeneration to his teammates, make them immune to Freeze and Freeze the entire enemy team in just one attack. Overall, he is an old, yet really solid Nemesis monster.

Pros:

  • Great stats
  • Good damage output
  • 3 of his moves has cost no stamina and have no cooldown, so they're easily spammable and they counter both CDA and Stamina Drain.
  • Can apply Stamina Regen and Freeze Immunity to all allies
  • Mostly low cooldowns
  • Low stamina costs

Cons:

  • It's a Nemesis monster, meaning it costs real money to obtain.
  • Trait is kinda mediocre compared to other Nemesis monsters' Traits.
  • Few AoE moves
  • Template:4slot

Recommended Moveset

Ranked

  • Area Unblessed (AoE 35 Water dmg + PER, 37s, 0 CD)
  • Thetys, Page 32 (65 Special dmg + Stamina Leak + Team Stamina Regen, 0s, 0 CD)
  • Freeze Manager (40 Water dmg + AoE Freeze + Team Freeze Immunity, 34s, 4 CD)
  • Frozen Polar Winds (65 Water dmg + AoE Freeze, 36s, 4 CD)

Recommended Runes: 1 Strength, 2 Team Speed; 3 Team Speed

Unranked

  • Area Unblessed
  • Thetys, Page 24 (50 Special dmg + Team Freeze Immunity + Stamina Regen, 0s, 0 CD)
  • Unfillable Energy (60 Water dmg + Stamina Leak, 31s, 1 CD)
  • Polar Fracture / Arctic Winds (Polar for 40 Water dmg + Freeze, 28s, 1 CD) / (Arctic for 55 Water dmg + AoE 50% Freeze, 31s, 1 CD)

Recommended Runes: 1 Strength, 2 Team Speed; 3 Team Speed

Counters

  • Since Icebringer is only Immune to Freeze, this leaves him vulnerable to most forms of deny. CDA won’t work a lot as Icebringer's skills have mostly low CDs, meaning he'll be able to use his other skills after a short amount of time. Stamina Drain doesn’t work either as Hydratila has 3 skills that cost no stamina, and all of those apply Team Stamina Regen. So really, Stun, Possession, Total Damage Reduction and Total Blind are the ways to go against Icebringer. Possessors such as Countess Flawless and Baba Yaga, and Stunners such as Al Canine and Nabuline work well against Hydratila. Other monsters such as Dungeon Master (Total Blind) and the Nadiel variants (Total Damage Reduction) are recommended too, to prevent him from doing much.
  • Hard-hitting Thunder attackers can make quick work of Hydratila despite his average life stat. Good examples include Olnir and Toshiro.