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Kronxian Guard was one of the happiest monsters in the Multiverse, but the early death of his daughter changed him forever. From that moment forward, all he wanted was to relive his happy moments with her. He found Kronx, a sorcerer who could travel in time, and convinced her to take him to the past. In return, he became her loyal guard for eternity.

Role: Attacker

Overview

Kronxian Guard is a great Light attacker. He deals out high damage and is able to increase it with Damage Boost. Kronxian Guard has high Life and sustainability in battle too due to his amazing self-buff moves, Space Rebirth in particular. Plus, he has great DoTs too. He's really useful and versatile indeed.

Pros:

  • Various self-buff moves
  • Space Rebirth is a great self-support move
  • Amazing life
  • Has a Magic move being a Light monster 
  • Uses Space Time
  • High-damaging moves, including one that PERs the enemy before dealing damage
  • Low stamina costs
  • Decent Trait

Cons:

  • Moderate cooldowns
  • 4-Slot Syndrome (too many good moves to choose from)
  • Space Time can't block negative effects
  • Average speed

Recommended Moveset

The 13th Jedi Master

  • Space Rebirth (Self NER + Regeneration + Stamina Regeneration + Extra Turn, 20s, 3 CD)
  • Kronx's Soul / Sapphire Blade (Soul for AoE 35 Magic dmg + Curse, 25s, 2 CD) / (Blade for AoE 45 Special dmg + Stamina Leak + Self Damage Boost, 29s, 2 CD)
  • Bellatrix Masamune (PER before dmg + 75 Light dmg, 24s, 2 CD)
  • Time Assault / Time Guard (Assault for Self Double Damage + Space Time, 20s, 2 CD) / (Guard for Self Taunt + Anticipation + PEP, 28s, 2 CD)

Recommended Runes: 2 Strength, 1 Team Speed; 1 Strength, 1 Life, 1 Team Speed; 2 Life, 1 Team Speed

Recommended Relics: Cain's Sword, LazarBeam's Sword; Nebotus' Armor, Thetys' Armor

Counters

  • A Strong Metal attacker such as Cyberiel can make quick work of him
  • Any good PER supporter like Blaz can remove his Positive effects.
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