Lumoona is a medium who can communicate with Mystery through astral planes. In these conversations, Mystery gives Lumoona a peek into future events. When Captain Copperbeard discovered this, he made Lumoona his advisor. She also serves as a compass for buried treasure!

Role: Support


Lumoona, owner of probably the longest-named moves in the game, and an overall annoying support to deal with. Main gimmicks include Possession, Possession Immunity, status effect removal, and tampering with cooldowns.


  • Team Possession Immunity
  • AoE Possession
  • AoE PER + Negate Healing
  • Ally 30% Heal + 30% Stamina regain + CDDA


  • Somewhat disappointing stats
  • No NER, unlike modern support monsters
  • Applies very few positive and negative effects

Recommended MovesetEdit

  • Your Heart, Linked to Mine (30 Magic dmg + AoE Possession, 3 CD)
  • The Powers of 3 Times 3 (35 Magic AoE dmg + PER + Negate Healing, 2 CD)
  • Illness Leave, Health Return (30% heal + 30% stamina regain + CDDA, 3 CD)
  • Only my Loa (50 Special dmg + Team AoE Possession Immunity, 2 CD)

Recommended Runes: 3 Team Speed

Counters Edit

  • Since most of her moves have high cooldowns, CDA monsters like Al Canine and Patient Cyber can be really useful in rendering her useless.
  • Any Nature Attacker, like Prince Charmless, can easily defeat her.
  • Many Cursers, such as Draghar and Gualgui, can be very troublesome since she doesn't have NER.

Fun Facts Edit

  • Most of her moves' names are actually rhymes: For You, I Yearn; For Me, You Burn; Magic Mend, Candle Burn; Illness Leave, Health Return /// I Bind Your Hands, I Bind Your Eyes, Ribbons Bind and Entwine, Your Heart, Linked to Mine /// I Fix This Spell, Then Set It Free, The Powers of 3 Times 3...
Community content is available under CC-BY-SA unless otherwise noted.