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Osur is one of the bravest, most loyal monsters you'll ever meet. He is an experienced soldier with hundreds of battles behind him but that hasn't made him a cold killer, he's always up for a long cozy hug!

Role: Support/Attacker

OverviewEdit

Osur the Brave is the type of monster you'd expect if you sent Winnie the Pooh to the Vietnam War: a killer with a huge soft-spot for hugs. Unlike his more badass cousin Voytek, he is nowhere near as good. He has many healing moves including self-regen, 30% self-heal. This pairs well with his decent health, making him a slightly difficult opponent.

Pros:

  • Various healing moves
  • 1 CD 65 damage move which helps in his damage output
  • Great trait
  • Self-healing, which pairs well with his life
  • AoE Daze

Cons:

  • Pretty bad stats
  • High cooldowns and stamina costs
  • Can only inflict Daze, except for its Special that has AoE Stun
  • Underwhelming moves for the current meta

Recommended Moveset Edit

  • Savage Wind (Team 30% Heal, 36s, 3 CD)
  • Dazing Bat (AoE 35 Nature dmg + Daze, 37s, 3 CD)
  • Massive Throw (65 Nature dmg + Daze, 31s, 1 CD)
  • Remedial Tetsubo / Curative Tetsubo (Remedial for 50 Special dmg + self Regen, 28s, 2 CD) / (Curative for 50 Special dmg + self 30% Heal, 27s, 2 CD)

Recommended Runes: 1 Life, 1 Strength, 1 Speed; 2 Life, 1 Speed

Counters Edit

  • Osur is a bit slow so a good Fire monster with a decent speed, such as Cain, will do the trick.
  • A trait disabler is also a good counter to him because he has a very good trait. Examples of these are Ingenica and Wasper.
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