After being Damaged by a Skill, if wearer's Life is below 50%, Applies Positive Effects Protection to wearer and Applies 2-Turn Evasion to wearer. 3 uses.
After being Damaged by a Skill, if wearer's Life is below 50%, heals wearer by 75,000-150,000 points. 3 uses.
Overview[]
Meet the AZ or UA of the Metropolitan Era: Phase Shield! This Talent earned its P2W status by being insanely powerful. After you take damage and you go below 50% Health, you not only heal by a good amount, 6 digits when Rank 5, but also gain both PEP AND Evasion for two turns! Both of these are 3 use, meaning you become invincible for 6 turns total! But it's still countered by double PER skills (Like Slumster's Package Bomb), Pierce users (like Spekthra) and if you have Nanovirus, you're open to Reverse Healing. Overall a fantastic talent.
Pros:
- Can Apply PEP + Evasion at the same time
- Has 3 uses, complete with healing it can ensure 6 turns of Evasion in total!
Cons:
- Weak to Reverse Healing
- Stopped by Nanovirus and/or PEB
- Bypassed by Pierce and/or Double PER
Recommended Monsters[]
- Any tank like Maremotus, Fossarius and Scintherus can use this to make them almost invulnerable.