Reptie is born from rage, you better not mess with him!


Reptie is a pretty interesting monster. His access to a free turn of triple damage to one of his teammates is really powerful. That is the first thing that usually comes to mind when you think of him. However, Reptie can do much more. He got access to a stun move, blind, damage reduction as well as a good amount of damage. Reptie does do well as a mix of immobilizer and booster and his unique immunity to freeze comes in handy, especially against the very common Water-type. Sadly, Reptie has a few flaws that hold him back in the A rank, which isn't bad to say the least. Overall, Reptie is a nice monster and he is Worth getting due to his uniqueness.


  • Triple Damage and Double Damage
  • A few immobilizing moves in his arsenal
  • Good Speed
  • Great trait


  • Low power and life
  • No AoE moves
  • No Magic-type damaging moves to take advantage of

Recommended MovesetsEdit

Can't escape the Glamorize

  • Cavendish Knot (50 Special dmg + Stun w/ 30s, 2-turn CD)
  • Eldredge Knot (40 Special dmg + Blind + Damage Reduction w/ 31s, 2-turn CD)
  • Improve (Triple Damage w/ 28s, 4-turn CD)
  • Glamorize (Triple Damage w/ 28s, 4-turn CD)
  • 3 Speed Runes

Reptie must be faster than your main attacker so you can give him Triple damage by using Glamorize. If that wasn't enough, you got access to Improve in order to finish the opposing team off. Cavendish Knot and Eldredge Knot are immobilizing moves. The first stuns, the second blinds and gives damage reduction.

Tie of Doom

  • How to Tie/Tie Tutorial/Tie Guide (How for 40 Special dmg w/ 21s, no CD) / (Tutorial for 50 Special dmg w/ 25s, 1-turn CD) / (Guide for 60 Special dmg w/ 34s, 2-turn CD)
  • Cavendish Knot (50 Special dmg + Stun w/ 30s, 2-turn CD)
  • Eldredge Knot (40 Special dmg + Blind + Damage Reduction w/ 31s, 2-turn CD)
  • Glamorize/Improve (Both for Triple Damage w/ 28s, 4-turn CD)
  • 2 Speed Runes, 1 Power Rune

This Reptie can help his teammates Killing the opposing team instead of just boosting. Because your power is pretty low, you need a power rune here. You got both of the immobilizing moves to stun/blind and reduce power as well as a boosting move of your choice. Glamorize gives Triple damage, but has a nasty 4 turns of cooldown just for one turn of great power. Improve gives double damage for two turns and has only two turns of cooldown, but it is outclassed by other monsters because of the fact it only gives double damage and not precision as well. Your main damaging move is your own choice. How to Tie has no cooldown and decent power, Tie Tutorial has good power and one turn of cooldown and Tie Guide has great power, but two turns of cooldown.


Reptie is all about Glamorize as this is what makes him stand out. By using a positive status removing move, you completely ruin the strategy. No boost for you Barbatos! Reptie is immune to Freeze, but if you can stun it or, better, possess it, you might turn the battle to your advantage. You are also safe to use Timerion to prevent him from using it's best moves as Reptie doesn't have any damaging Magic-type attacks. Clivia stands out as an opposing nature monster, as well.