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This steam-powered snake is designed to stand up to apex predators. Stake lives in the water, where it recharges and cools its system, but is a fully functioning machine out of water: It can survive and battle for up to 9 days.

Role: Attacker

Overview Edit

Stake's main gimmicks include Bleed and self-damage boosts. However, even with its great stats and damage output, the only thing holding it back is the fact that his best skills are Water, and its only negative status effect it can inflict is Bleed.

Pros:

  • Amazing stats
  • Good trait
  • Deathly powerful attacks
  • Double Damage
  • Self NER + Extra Turn for 0 stamina

Cons:

  • Only negative status effect is Bleed (besides his special which has an AoE Mega Freeze)
  • High cooldowns on some moves
  • Most skills are Water, making him weaker against other Water monsters

Recommended Moveset Edit

Super Snek Edit

  • Two-Stroke Fangs (75 Water dmg + Bleed, 25s, 1 CD)
  • Broiling Refrigeration (AoE 50 Water dmg + Bleed, 24s, 3 CD)
  • Revolution Increase (50 Water dmg + self Double Damage, 24s, 1 CD)
  • Forced Exhaustion (Self NER + Extra Turn, 0s, 3 CD)

Recommended Runes: 3 Strength; 2 Strength, 1 Team Speed

Recommended Relics: Eeltron's Mask, Jasastur's Mask; Nabuline's Trap, Mantis Claws Trap

Counter Edit

  • Most of his moves are Water types, so Eisul is great against him. His stats and MegaTaunt effect allows him to absorb all Stake's attacks and survive easily, thus allow his allies to deal with him.
  • Thunder attackers like Olnir, Mop, and Wildbird can kill this snake easily.
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