When a species of horrible monsters came to destroy the Sylvannis Forest to build a parking lot, all the trees came to life, pulled themselves from the ground, and crowded together, producing a huge ball of energy. Now Sylvannis is not a forest, but a powerful monster.

Role: Support/Attacker


Sylvannis is an odd monster. He has a Support skill, but in that same vein he has a decent Strength stat and fairly high damaging skills, reaching up to 65. His relics are pretty incredible for a Support tho. Overall he tries to be this weird mix of an Attacker that can do some Supporting, but even then he can only mostly Support himself as he only has 1 Team Support skill.


  • Decent Power stat
  • Some fairly high skill dmg
  • Applies effects like Poison and Daze
  • Great Special: AoE 65 Nature dmg + Burn + Team Regeneration
  • Team 50% Heal
  • Supports self with Regeneration, Dmg Boost, and Heal all Life
  • Nice Stamina Costs
  • Great Support relic slots


  • Terrible trait, Life stat, and Speed stat
  • Daze is only 50% chance
  • Only 1 Team Support skill
  • Lacks any other effects other than healing that makes other Supports good like PER, NER, Precision, etc
  • Generally high cooldowns
  • Besides a self-Life Regeneration move, its only other self-support move heals it by 100% and gives it Damage Boost, but also Stuns itself
  • Relics aren't good at all for an Attacker

Recommended Moveset

  • Vitality Sap / Replenishing Beam (Sap for 45 Nature dmg + self Regeneration, 28s, 2 CD) / (Beam for Self Damage Boost + Heal all Life + Stun, 30s, 3 CD)
  • Lethal Flare (AoE 30 Nature dmg + Poison, 35s, 3 CD)
  • Restorative Glow (Team 50% Heal, 29s, 4 CD)
  • Stem Impact / Noxious Splinter (Impact for 60 Special dmg, 28s, 0 CD) (Splinter for 65 Special dmg + Poison, 31s, 2 CD)

Recommended Runes: 2 Strength, 1 Team Speed; 3 Team Speed

Recommended Relics: Uriel Essence, Yamada's Essence, Great Healing Essence

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