The Loop (Games)
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When the turn starts, if the wearer's Stamina is below 50%, they gain 55-225 points of Stamina.
After Damaging with a skill, if the target's Life is above 50%, deals 3,435-12,325 points of Nature Damage to damaged enemies.
- Both uses can be activated twice
- Nature damage dealt is strong against Magic monsters
- Very useful when used with monsters like Warmaster Thalassa and Nitroblaster, which use quite a bit of stamina attacking / denying.
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