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When the turn starts, if the wearer's Stamina is below 50%, they gain 55-225 points of Stamina.

After Damaging with a skill, if the target's Life is above 50%, deals 3,435-12,325 points of Nature Damage to damaged enemies.

Overview

Pros:

  • Both uses can be activated twice
  • Nature damage dealt is strong against Magic monsters
  • Very useful when used with monsters like Warmaster Thalassa and Nitroblaster, which use quite a bit of stamina attacking / denying.

Cons:

  • Uncraftable
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