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Triple Damage is a status effect that boosts all damage dealt by the monster by 200% for a turn. It can be used on allies or on enemies (usually paired with a possessing move).

Below are listed all monsters who use Triple Damage as a positive or negative status effect.

Triple Damage Users Edit

  • Burotgor - Self Triple Damage + Blind + Extra Turn
  • Fatid - Ally 100% Resurrection + Triple Damage + 2-turn Death Countdown
  • Fenrir - Ally Triple Damage + Stun
  • Glitch - Single Enemy Triple Damage + Corruption
  • Metalisha - Ally Triple Damage + Remove Control Effects
  • Rabies - Self Triple Damage + Burn
  • R.O.F.L. - Single 2-turn Time Stop + 1 Phantom + Triple Damage (after Time Stop and Evasion)
  • Furrius Robin - Self Triple Damage + Precision + Slow
  • Shí Hóu - Self Triple Damage + Half Life + Stun
  • Reptie - Ally Triple Damage
  • Warspellz - Ally Triple Damage + 1-turn Death Countdown + Extra Turn
  • Wasper - Self Triple Damage + Daze
  • Quixote - Self Triple Damage + 50% Self-Possession
  • LazarBeam - Self Triple Damage + Self Magic Weakness Hater
  • Leviana - Single 50 Damage + self Triple Damage
  • Ra'Zhul - 50% team life drain + self Triple Damage + Extra Turn
  • Gurlik - Self Triple Damage + Extra Turn or Back to Baby
  • Kronx - Ally Triple Damage + Baby Reversion + Self Extra Turn
  • Zenfira - Self Triple Damage + Precision + Skill Mirror, Special: AoE Triple + Double Damage + Random Element Hater
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